There are good to snowball in early stage. Trade loops will allow you to get: contracts, trade goods and fights while you move via roads. (Best time to sell your goods and armor and other stuff is if shield price is at 23-24 or higher) and best time to buy stuff if it’s at 16 or lower. If price of selling the shield is 18 or below, it means it’s a good deal to buy stuff from the city/town/village, if it’s 21 or higher, it’s good to sell your stuff. ![]() Ideally it should be a circle kind of route, so you can make a full circle every time and it should have a bunch of villages with expensive trade goods (aka emeralds, dye, copper, salt etc), couple tool workshops for resupply of tools and 1-2 cities, so you can sell all your stuff there.Ĭheck the price situation on cities using wooden shield. Next is to check the map for “trade route”. (Some mods even show potential value you can get for repairing) This is the most important commodity in game, both to fix your stuff and to sell the loot for better deal.Īlso, I recommend getting a mod which will show which item are worth repairing and will save you a lot of time in doing math every time for each item. Second point - check map on day 1 and loot for tool workshops, the more the better. ![]() Save your most valuable items and treasures for 18g+ round shield value cities.īest price for tools to be profitable when you fix stuff before selling be below 225, ideally 160-200, maybe 250 if you are desperate but no more: aim for 200 or below. 10g is base, 15g is a decent price for selling, and 20g is about as high as it gets without extreme combinations of multiple events and high relations. ![]() They have a value of 100g, so they are an easy way to check. Keep a repaired round shield in your inventory for gauging selling prices. I don't really bother but I know it is profitable with some armors. Lower durability weapons are more efficient to repair as well, so ancient dead weapons gain more money per tools used.Īrmor is trickier because it tends to have much higher durability, and therefore tool cost to repair, for its value versus weapons. When you find cheap tools, buy as much as you can afford up to your storage limit because each of those tools is big profit.įrom your typical raider fights, flails (the BIG one, they are worth a lot), pikes, boar spears, handaxes, and to a lesser extent, morning stars are the big money for repairing and should be prioritized. If you are buying expensive tools because that is all you can find, repairing for money doesn't work well. This is assuming you are getting tools at around 250g or less per stack. General rule is weapons that are "worth" 300+ when fully repaired are worth repairing, with it getting dramatically better at higher values. This is legit the one major difference between being rich and constantly struggling in BB. Main Wiki Link Starter Guide Key shortcuts Game mechanics Seed Bank Give people a clue as to what your post is about - discussion, video post, screenshot etc. If you want to post like you're 12, there are other sites available for you. For instance, if you disagree with women being in Battle Brothers, "Women weren't historically known as fighters during that time period" is far better than "Social justice warriors just want everything their own way you are gay as hell". However, explain your thoughts and feelings. This is not an echo chamber - you are allowed to disagree. This game takes no prisoners and neither will you! Join the Discord RulesĪll submissions must follow the Reddit rules and guidelines. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world.
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